How To Fix Reason File Bad Format Of Expression
Hi there, I like to take my time with the STALKER games, so imagine my horror when, 125 hours into CS:COMPLETE, I started getting fairly-consistent crashes to desktop when saving the game. Skip the long story if you just want to see the fix. I've had to skip a couple of side-quests because as soon as I would accept the quest the game would start CTDing on save, even after the quest was done. And then, today, the game just flat-out refused to save after talking to the Mercs at the village in the Army Warehouses. 'That's it' I thought, game over:( Time to uninstall.
Well, not necessarily -- did some googling, turns out the LUA scripts for CS are fairly badly-written, tending to use variables without checking to see if they are null first. Rookie error;) So I followed up the BugTrap report the game was giving me, and seems I've fixed my particular problem -- saving and loading works an hour since I implemented the fix, so I'm hopeful. Clear Sky v1.5.10, Steam version COMPLETE v1.1.3 Game time: 1 month, 369 quests received, 185 stashes found Problem Game CTDs when saving, with the following error log.
Free download how fix a reason bad format Files at Software Informer. When Strong Bad fails to obey the King of Town's totally unfair email tax, he's placed under. REASON 'THIS FILE HAS A BAD FORMAT' Hi, my name is Jocelyne, Im from Colombia and Im having a big problem with - Propellerhead Reason 3.0. File Repair Can Fix Corrupt Files Of Any Format. By Farshad; Jun 1, 2011; 5 Comments; It often happens that a file can become corrupt when a system shuts down or due to unexpected power failure, virus infection, application errors and the like. It can be quite a nuisance to attempt recovery of important data from such files and many a.
[LUA][ERROR] ERROR: You are saving too much FATAL ERROR [error]Expression: fatal error [error]Function: CScriptEngine::lua_error [error]File: E: priquel sources engine xrServerEntities script_engine.cpp [error]Line: 180 [error]Description: [error]Arguments: LUA error. Common stalker clear sky gamedata scripts _g.script:975: bad argument #2 to 'format' (string expected, got nil). Get your game to use mods if you haven't done already (see ) 2.
Unpack your game if you haven't done already (see ) 3. Find your _g.script and open it up in an editor 4.
Go down to line 975 ('function abort(fmt.)'), and replace. Nemchenk - you got pretty close to super hero status in my book last night when I found this! Update Bootloader Tomtom One Xl Map. I got stuck with this damn save crashes back in 2013 and, while crying my face off, left it unfinished and went for other games. Then last night I took it up again and started to look for some God Mode cheat (or anything really) so I could at least finish the game and found this thread. All by sudden six hours had passed and it was three in the morning.:-) So before I dive back in: Thank you very very much for taking time to document this fix!
Looks like it's been a while.:) If I'm here, you guessed it: playing Clear Sky Complete, got to Limansk, can't load any save games other than the autosave at the beginning of the level.:/ Tried a few times to 'iron man' it, got reasonably far in, saved a few times in the process, just in case one of these might work. They don't.: I'm checking out nemchenk's comments above, but I don't quite understand what file am I supposed to edit? Can't find the _g.script anywhere. Running Win 10. Here's what the log says:!
[LUA][ERROR] ERROR: xr_logic: pstor_load_all: not registered type N 147 encountered FATAL ERROR [error]Expression: fatal error [error]Function: CScriptEngine::lua_error [error]File: E: priquel sources engine xrServerEntities script_engine.cpp [error]Line: 180 [error]Description: [error]Arguments: LUA error. Common stalker clear sky gamedata scripts _g.script:975: bad argument #2 to 'format' (string expected, got nil) Any ideas? I already tried setting the.exe to run as admin, not using DX10, etc.
---- LATER EDIT: Ok, so I figured out I had to unpack the game data to get to the _g.script file. The link initially posted for the unpacker doesn't work any more, but I found one here: Just follow the instructions and when it's done unpacking you'll find all the files in the 'unpacked' sub-folder. In there, I edited the line in _g.script just like nemchenk posted in the first comment and then copied the file to.steamapps/common/STALKER Clear Sky/gamedata/scripts.